Category Archives: Gamer Logic

Star Fox 2

Star Fox 2 was such a great improvement.  Plot wise it’s the same thing, Andross launches an all out war against Corneria.  It’s Up to Star Fox and two new characters, Miyu the Lynx and Fei the Poodle (seriously, a POODLE?!) to take Andross and his forces down.

You’re able to choose your difficulty, Normal, Hard, and Expert, which might as well be Easy, Normal, and Hard.  The higher the difficulty, the more of the game you’re able to see.  After that you’re able to choose from any of the six Star Fox members.  Fox and Falco are kinda Standard, they start with a single laser,  Peppy and Slippy are slower than the others but have more health, Fei and Miyu have less health but start with Twin Lasers.

Unlike the first game, this is more of a mix of Space combat and a real-time strategy, you must travel through space to take out Andross’s Battleships and travel to various planets and take out the enemy bases.  The bases will launch IPBMs at Corneria, and if Corneria takes to much damage, it’ll be Game Over.  Combat isn’t on rails like the last game, you’re able to fly just about anywhere, like the All Range Mode in Star Fox 64.

New to the game is the Walker mode, you’re ship is able to transform to a “chicken walker” for ground combat and for activating switches.  While trying to defend Corneria, you’ll run into members of the Star Wolf team, a team of mercenaries that was hired by Andross.  Those members include Wolf, Leon, Pigma, and Andrew.  Andross himself hasn’t changed that much, instead of firing panels, he shoots out fire from his eyes.

Thankfully we’re finally getting this game thanks to the SNES Classic Edition, provided you don’t sell a kidney in order to pay a scalper for one.  We did get SF2 somewhat in the form of Star Fox Command on the Nintendo DS.  I love this game, I’d play this over the Star Fox Zero Effort any time.


On a side note, I’ll be in Disney World next week, so no write up from me but I have 3 ready to go.  My work schedule has changed for the fall so I’m going to take time either recording a playthrough or getting a write up ready.

Review Rewind: Sonic Heroes

Hello lovely gamers and readers alike, Emmie here! I had an article all planned for you all this week, but I got sick out of no where, and there was a casualty with the artwork I made for said article (AKA spilled water all over my papers). But fear not! Before I worked for Gamer Logic, I had my own articles that I wrote in my free time that didn’t really get so see the world, so I’m bringing it back from the dead for you guys to check out! I’m hoping to be better by next Wednesday for you guys so I can release some new material, but until then, here’s a blast from the past; my review of Sonic Heroes from 2013. Enjoy!

At the end of the year 2003, Sega released a brand new Sonic the Hedgehog game for GameCube, PlayStation 2, Xbox and PC. Japan got the first taste of this newly released game on December 30, 2003 while America was given the game on January 5th, 2004. Europe then received the game a month and a day later, and while everyone was excited to play Sonic Heroes, little did the world know how much a mess this new game would be.


I remember it being sort of a rainy day outside when my little brother and I went to GameStop to pick up the new Sonic game, and while at the time I didn’t think anything of the weather, I now think the world was trying to tell me something. I would always look at the manual and case of any new game I bought, so I recall looking at the back of the Sonic Heroes case and thinking how awesome this game was going to be. “They brought back old characters from Sonic Adventure and the Chaotix team?! You can play as 3 at a time?! New levels & new music?! I can’t wait to get home! Maybe this game will have a Chao Garden!!” (Needless to say, I was very disappointed when I discovered that there was no Chao Garden.) I don’t remember much of when I played Sonic Heroes as a kid though. In fact, all I remember is getting really angry (which is strange, since I’m not an angry gamer). So recently, almost 10 years after Sonic Heroes came out, I was talking with my significant other about how much they and other players hated Sonic Heroes. I didn’t understand why, and it bugged me that I couldn’t say if I hated Sonic Heroes or loved it. Not knowing bothered me so much that I picked it up for this weeks review.


There are 4 different teams to play as, meaning that there are 4 different story lines to play through. Each team consists of 3 characters, each having their own special trait. One character will have a flying trait that allows them to fly to high places and shoot down flying enemies. Another character will have the running trait, so when they’re selected, your team moves much quicker. (WARNING: When going through loops and different parts of levels with the speed trait, be careful! The game can be very glitchy at times, and will send you right through the stage if you’re going too fast or if you move your joystick the wrong way.) The final trait is the power trait that allows the 3rd team mate to smash through obstacles along the way. The power trait is very over-powered (no pun intended), since the character with this trait can kill enemies much faster and easier than the flying and speed character.

I decided to start with the Sonic team, since it’s first in line. The story line takes place a few months after the Sonic Adventure 2: Battle plot, where we find Sonic running through a canyon of some sort. His best friends, Tails and Knuckles, fly down next to him in Tails’ plane to give him urgent news: Robotnick, their worst enemy, has returned! Robotnick sent Sonic and his friends a letter explaining that he has finally created the ultimate weapon, and that in 3 days, he will take over the world and he invited Sonic and his friends to try and stop him. After reading the letter, Sonic gets excited and goes “Sounds like an invitation!” Wait, hold on, pause. I don’t know about you guys, but if I had a device that I was completely sure could destroy the world, I wouldn’t invite the one guy who has foiled ALL of my past attempts at ruling the world to try and stop me, since odds are that HE’S GOING TO STOP ME.
CAM01051CAM01053While you can switch between characters at any second, you can only be one character at a time. Each different character also has their over team fighting stance. For example, when you play as the speed trait character, your other two team mates will follow directly behind you. If you’re the power trait character, each teammate will stand on either side of you, and when you’re the flying trait character your teammates hold onto you from below you. These different stances can make it easier for you to get rings throughout the game.CAM01065CAM01054In Sonic Heroes, there were a lot of moments where fighting enemy robots could get very overwhelming, especially since the game can sometimes flood the screen with them. The solution to this problem was to level up your characters to fill up your team blast bar. “How do I level up my character to raise my team blast bar?” When you kill bad guys (or occasionally when you go through a checkpoint), colored orbs will be dropped for your characters. These orbs raise your characters level, making them more powerful while raising your team blast bar. Each character has a special colored orb: Speed has a blue orb, flying has a yellow, and power has a red colored orb. Once your team blast bar is full, you can press the Z button to use a special move the destroys all enemies near you. Note: Some of the levels in Sonic Heroes are very long (10-15 minutes depending on how fast you go), so I suggest that if you want to just get through the level as fast as possible, don’t kill enemies unless you absolutely have to. (There will be plenty of areas that won’t let you through without killing some robots blocking your path.) You’ll still get plenty of orbs along the way to use the team blast move, so don’t worry about that. If you’re going for a good grade on the level, good luck to you. There’s a time bonus at the end of the level that helps a lot, but if you’re sticking around killing robots for points, it’s going to slow you down by quite a bit.CAM01074Now I do have some little, nit-picky things to complain about with this game. For starters, the controls are extremely slippery in this game. There are lots of moments in the game where it wants you to come to a sudden stop, but since you can’t just stop on a dime, you end up slamming into a wall and sliding around until your characters decide to finally stop.  Also, unlike other Sonic games, enemies need to be hit multiple times before dying. They have a health bar, and can take up to 3-4 hits to finally destroy.This can prove to be rather obnoxious. My final complaint is the fact that the voice acting is just flat out awful. I know a lot of people complained that Sonic Team got new voice actors for Sonic, Tails, and others, but that’s not where my problem stands. It’s not that I’m not used to the new voices, it’s the fact that the new voices are wheezy, nasally and sound like they’re 4th graders having to read out loud in English class. Knuckles sounds like he’s screaming the word “Shit!” when he punches enemies, and when Tails flies he shouts “WHEE”, making him sound like he’s going to lose his voice from yelling. It stresses me out.

Overall, this isn’t a bad game, but it’s definitely not a game I would want to voluntarily play again. While the game play itself isn’t the greatest, the soundtrack is one of my favorite soundtracks from any Sonic game. I can now understand why I would get so angry over this game, especially after all the countless times we’ve fallen through stages due to a glitch, or have gotten killed due to cheap hits that the enemies got off on us. The story line is nothing special, and is in fact extremely predictable. (Hmm, I wonder if the guy who get’s defeated in every Sonic game got defeated this time! Probably.) Sonic Heroes is available for less than $10 on Amazon for GameCube, but unless you’re a Sonic fan who hasn’t played this, I wouldn’t buy it if I were you. Try it out at a buddies, or watch game play of it. Don’t put yourself through the amount of frustration this game creates.”

Thanks for reading!

– Emmie


Star Fox

Star Fox was a groundbreaking game for the SNES for it’s time, using the Super FX Chip it to

simulate 3D graphics when the SNES was dominated by 2D games.

After being banished to the planet Venom for his evil experiments, the scientist Andross

declared war on the entire Lylat System.  General Pepper of Corneria sent three of his top

pilots, James McCloud, Peppy Hare, and Pigma Dengar to investigate the strange activities on

Venom.  When they arrived, Pigma betrays his teammates, captures James and Peppy, and allies

with Andross.  Peppy managed to escape but James McCloud was presumed to have died.

Peppy returns to Corneria to tell James’s son Fox about what had happened.  A few years pass

and General Pepper has assembled a new team consisting of Peppy Hare, Falco Lombardi,

Slippy Toad, and Fox McCloud.  The team’s name, Star Fox.

Star Fox is an on-rail space shooter,  It starts out as most rail shooters do, but it picks up fast as

find out the various things you can do with your Arwing, which is the ship you pilot in the game.

You can barrel roll to deflect incoming projectiles, collect rings to recover health, Brake and

Boost to get through opening doors,  you can also launch Smart Bombs to destroy multiple

enemies.  You can also get a Double Laser power up to increase damage.  You’re to choose the

course you want to travel, Level 1 being the easiest, Level 2 being moderate difficulty, and Level

3 being the Hardest. If you want to most of the game, hope you’re skilled enough.  Levels vary

from either fighting on a planet’s surface, flying through asteroids, or fighting an armada of

ships from the inside.  After making your way through, you finally get to Venom and have to

fight through Andross’s forces and it’s guardian, after that you’ll face off against Andross.

Andross himself can be challenging.  He launches panels from his eyes that will rotate towards

you, you’ll attempt to suck you in then spit out a lot of panels at you.  Once you shoot out both

of his eyes, his true face will be revealed and you’ll have to shoot it quickly before it reforms.

After defeating him, you escape and save the day.


I didn’t start playing this until 2004, 2005ish.  I found it at my local game store at the time and

figured it was time to start building my collection.  I still enjoy it even though it’s aged.

Personally I like the next game better.


DreamMix TV World Fighters

So while Super Smash Bros. Melee kept Gamecube owners busy, Konami, Takara, and Hudson came together with Bitstep and made their fighting game, DreamMix TV World Fighters.


DreamMix TV is a 2D arena brawler where up to four fighters compete to be the last person standing.  Each character has different special attacks using the B-Button and a direction, they also can block, throw and use a normal attack..  While fighting is the majority of each match, you’ll also need to collect hearts.  At the start of each match the characters are free to roam around the arena, and while your walking around, hearts will shoot out of the background, the more you collect, the better advantage you’ll have.  At the bottom of the screen is a bar with the characters little portarit, the bar will keep depleting the more damage that’s been dealt, and if you’re on the far left you’ll enter Pinch Mode where the next big hit will make lose your Heart.  You can get it back though, but the way to win is to collect all your oppents’s hearts.  You’re not out of the match, but you can’t win either, the only thing you can do is damage the other characters.


The Characters representing Konami are Solid Snake from Metal Gear, Simon Belmont from Castlevania, TwinBee, Power Pro-kun, from Power Pro, and Moai from Gradius.  Hudson has Bomberman, Yugo from Bloody Roar, Takahashi Meijin from Adventure Island, Momotaro    and Binbogami from Momotaro Densetsu, and Manjimaru from Far East of Eden.  Finally Takara has Optimis Prime and Megatron from Transfomers, Takao from Beyblade, Microman from Micronauts, Aska from Cy Girls, a Licca from the Licca-chan toy line.

This was only available in Japan, it’s available on PS2 and Gamecube.  It’s a nice alternative to Smash Bros.  There’s a lot of people that wanted Simon Belmont in Smash, this is about as close as it gets.  It’s very Import friendly besides navigating the menus.


Revisiting MMOs: Sometimes you CAN stay friends with your ex’s!

It’s been years…. but you can never forget your first love. That feeling of infatuation, the hours of sweat and tears put into your new blossoming relationship. You blew off plans with friends just so you can spend time together, and your PDA (Private Displays of Addiction) were intense… But sometimes, feelings fade. You look down the aisles of stores and find so many new options; new adventures. Next thing you know, you and your very first MMORPG drift apart….—

Wait, you thought I was talking about a person? What on earth made you even think that?

Any who, my point was that you never forget your first MMORPG. However, while you may never forget it, it’s commonly said that going back to your first ever MMORPG doesn’t feel the same. While you may try to replay it after years of a hiatus, the slight feeling of nostalgia doesn’t compare to the excitement and sense discovery you had when you had first made your account and character. In some occasions people have even gone back to their first love for a few months, but even in those cases the game-play doesn’t last long. The game-play is outdated, and MMORPG’s themselves tend to have communities full of veteran players that tend to not be friendly to noobies (this isn’t ALWAYS the case, but it’s defiantly something people have noticed, including myself).
Although the chances are low, it is still possible to go back to your first MMORPG and fall in love all over again. Maybe you see a new appreciation for the game, or maybe at the time you first joined, you were young and dumb and didn’t even know how to play the game properly. Maybe the game did a brilliant job at keeping the game play fresh and up to date, or has a formula that other games just haven’t been able to pull off. While unlikely, sometimes you can be friends with your ex! Just remember, an ex is an ex for a reason!

Have you guys experienced anything like this? I know I have! (Rest in peace Mabinogi…) Did it work out for you guys, or were things just not the same as they once were? Let us know, and thanks for reading!

– Emmie

Night Trap from Limited Run Games!

I just popped my Limited Run Games cherry! I was just able to score a PS4 copy of Night Trap. I’m really looking forward to playing this version of the game as I’ve only played the SEGA CD version and the video quality is a little lacking. I’ve actually been on the hunt for a SEGA CD copy for a few years, but it’s always extremely overpriced when I find one.

I certainly will never forget the controversy Night Trap caused, even though it really didn’t deserve it as the scenes in question were quite tame. I can remember watching the Senate hearings on the game and “violence in video games” in general and being afraid that video games were going to be banned in all aspects. Or even worse, that I wouldn’t be able to play them again until I was an adult. Ah, the mind of a child.

Thankfully, even if they would have been banned; I’m pretty sure my parents still would have bought them for me. My parents taught me at a very young age the differences between fantasy and reality and games like Night Trap were just that: fantasy. I always felt bad for some of my friends growing up that were not allowed to play these games because I always got the impression that their parents didn’t believe in their intelligence enough for them to depict the difference between fantasy and reality.