Battle Kid: Fortress of Peril is one of those games I would have rented as a kid and would have instantly become glued to. While many people see it as just as Mega Man clone, that’s not really the case; instead Battle Kid fits better in the mold of Metroid, just WAY harder.
During my quick live 35 minute play session, viewers watched as I repeatedly died at the same screen section over and over again. This game is certainly not for those that do not have patience, but if you can handle the repeated visits to the game over screen, you begin to develop muscle memory as to when to jump, shoot and when to run in the very tough sections of the game.
I didn’t get very far in the game during the live session, but I did enjoy the music, game play and look of the game. I’ll dive into it hard one day.
I didn’t think I’d get the opportunity to get a proper 19 inch arcade monitor for cheap this year, but a quick look at Craigslist changed all that. 24 hours later and my Space Duel Arcade cabinent is finally 100 percent completed. (Well, I still want to do some clean up on some of the wires in the inside, but that can wait till next year.)
Wiring it up and splicing the monitor in with the rest of the cabinet didn’t take long at all, but as you can see there was a bit of an issue with the picture once I got it setup. 1 hour later and I found out that my vertical sync needed to be hooked up to the negative sync post, not the positive. Oh well! Its working well now.